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  1. Help-Coaches-Desk
  2. HELC-717

FIWARE.Request.Coach.FABulous.3D-UI-XML3D Generic Enabler Support needed

    Details

    • Type: extRequest
    • Status: Closed
    • Priority: Major
    • Resolution: Done
    • Component/s: FABulous
    • Labels:
      None

      Description

      Hi,

      I would like to implement a 3D viewer in our FABulous project and I have
      decided on the 3D-UI-XML3D GE. There are couple of questions I would need
      anserwed in order to implement the GE with the possibly best results fot
      the project:

      1. Is it possible to get a detailed specification of the xml3d-json
      format? Since I couldn't find any converter capable of creating the
      xml3d-json directly from an stl file, I'm going to have to create it myself
      based on the data read from the stl. I'm getting a mesh object with lists
      of vertices, normals, texture coords and more, but I need to know the exact
      specification so that I am certain that the created json will be correct.
      2. I have downloaded a sample json (teapot.json) from the github page
      and used it to visualize the object and it is fine, however, after
      including camera.js the zoom in / zoom out is handeled with RMB+drag
      combination. Is it possible to change it to a mouse wheel scroll? I think
      it would be much more intuitive this way. Can the camera.js be initialized
      in a way to achieve the mouse wheel scroll zooming?
      3. Lastly, I have created a simple cube json and it is correctly
      visualized, however when I try to rotate the object it doesn't seem to
      rotate in a right way - it looks like the object is both rotating and at
      the same time orbiting and then it sometimes hides out of the canvas
      bounds. Is the rotation being made always around a certain point, for
      example (0,0,0)? And I am having trouble in centering the viewed object on
      the canvas. Setting the view position in the xml does the trick, but I need
      to set the position automatically so that each uploaded model would appear
      in the center of the canvas. How can this be done?

      I am looking forward to your reply.

      Best regards,
      Witold Kosowski

      _______________________________________

      Witold Kosowski | Software Developer | **Webwerx
      Kamienica pod Aniołami, ul. Grzegorza Piramowicza 9, 90-254 Łódź, PL
      : witold.kosowski@webwerx.pl *| ü: www.webwerx.pl

      _______________________________________________
      Fiware-fabulous-coaching mailing list
      Fiware-fabulous-coaching@lists.fi-ware.org
      https://lists.fi-ware.org/listinfo/fiware-fabulous-coaching

      [Created via e-mail received from: Witek Kosowski <witold.kosowski@webwerx.pl>]

        Activity

        fw.ext.user FW External User created issue -
        Hide
        pasquale.vitale Pasquale Vitale added a comment -

        Hi Witek,

        at this link http://catalogue.fiware.org/enablers/3d-ui-xml3d you can see the Contact Person (Torsten Spieldenner - torsten.spieldenner@dfki.de)

        Try to ask your request to him.

        Regards,

        Pasquale

        Quoting Witek Kosowski <witold.kosowski@webwerx.pl>:

        > Hi,
        >
        >
        > I would like to implement a 3D viewer in our FABulous project and I have decided on the 3D-UI-XML3D GE. There are couple of questions I would need anserwed in order to implement the GE with the possibly best results fot the project:
        >
        > * Is it possible to get a detailed specification of the xml3d-json format? Since I couldn't find any converter capable of creating the xml3d-json directly from an stl file, I'm going to have to create it myself based on the data read from the stl. I'm getting a mesh object with lists of vertices, normals, texture coords and more, but I need to know the exact specification so that I am certain that the created json will be correct.
        > * I have downloaded a sample json (teapot.json) from the github page and used it to visualize the object and it is fine, however, after including camera.js the zoom in / zoom out is handeled with RMB+drag combination. Is it possible to change it to a mouse wheel scroll? I think it would be much more intuitive this way. Can the camera.js be initialized in a way to achieve the mouse wheel scroll zooming?
        > * Lastly, I have created a simple cube json and it is correctly visualized, however when I try to rotate the object it doesn't seem to rotate in a right way - it looks like the object is both rotating and at the same time orbiting and then it sometimes hides out of the canvas bounds. Is the rotation being made always around a certain point, for example (0,0,0)? And I am having trouble in centering the viewed object on the canvas. Setting the view position in the xml does the trick, but I need to set the position automatically so that each uploaded model would appear in the center of the canvas. How can this be done?
        >
        >
        > I am looking forward to your reply.
        >
        >
        > Best regards,
        > Witold Kosowski
        >
        > –
        >
        > _______________________________________
        >
        > WITOLD KOSOWSKI | SOFTWARE DEVELOPER | WEBWERX
        > Kamienica pod Anio?ami, ul. Grzegorza Piramowicza 9, 90-254 ?ód?, PL
        > *: witold.kosowski@webwerx.pl | ü: www.webwerx.pl

        _______________________________________________
        Fiware-fabulous-coaching mailing list
        Fiware-fabulous-coaching@lists.fi-ware.org
        https://lists.fi-ware.org/listinfo/fiware-fabulous-coaching

        Show
        pasquale.vitale Pasquale Vitale added a comment - Hi Witek, at this link http://catalogue.fiware.org/enablers/3d-ui-xml3d you can see the Contact Person (Torsten Spieldenner - torsten.spieldenner@dfki.de) Try to ask your request to him. Regards, Pasquale Quoting Witek Kosowski <witold.kosowski@webwerx.pl>: > Hi, > > > I would like to implement a 3D viewer in our FABulous project and I have decided on the 3D-UI-XML3D GE. There are couple of questions I would need anserwed in order to implement the GE with the possibly best results fot the project: > > * Is it possible to get a detailed specification of the xml3d-json format? Since I couldn't find any converter capable of creating the xml3d-json directly from an stl file, I'm going to have to create it myself based on the data read from the stl. I'm getting a mesh object with lists of vertices, normals, texture coords and more, but I need to know the exact specification so that I am certain that the created json will be correct. > * I have downloaded a sample json (teapot.json) from the github page and used it to visualize the object and it is fine, however, after including camera.js the zoom in / zoom out is handeled with RMB+drag combination. Is it possible to change it to a mouse wheel scroll? I think it would be much more intuitive this way. Can the camera.js be initialized in a way to achieve the mouse wheel scroll zooming? > * Lastly, I have created a simple cube json and it is correctly visualized, however when I try to rotate the object it doesn't seem to rotate in a right way - it looks like the object is both rotating and at the same time orbiting and then it sometimes hides out of the canvas bounds. Is the rotation being made always around a certain point, for example (0,0,0)? And I am having trouble in centering the viewed object on the canvas. Setting the view position in the xml does the trick, but I need to set the position automatically so that each uploaded model would appear in the center of the canvas. How can this be done? > > > I am looking forward to your reply. > > > Best regards, > Witold Kosowski > > – > > _______________________________________ > > WITOLD KOSOWSKI | SOFTWARE DEVELOPER | WEBWERX > Kamienica pod Anio?ami, ul. Grzegorza Piramowicza 9, 90-254 ?ód?, PL > *: witold.kosowski@webwerx.pl | ü: www.webwerx.pl _______________________________________________ Fiware-fabulous-coaching mailing list Fiware-fabulous-coaching@lists.fi-ware.org https://lists.fi-ware.org/listinfo/fiware-fabulous-coaching
        mev Manuel Escriche made changes -
        Field Original Value New Value
        Component/s FABulous [ 10359 ]
        mev Manuel Escriche made changes -
        Assignee Pasquale Vitale [ pasquale.vitale ]
        pasquale.vitale Pasquale Vitale made changes -
        Status Open [ 1 ] In Progress [ 3 ]
        pasquale.vitale Pasquale Vitale made changes -
        Status In Progress [ 3 ] Answered [ 10104 ]
        pasquale.vitale Pasquale Vitale made changes -
        Resolution Done [ 10000 ]
        Status Answered [ 10104 ] Closed [ 6 ]
        backlogmanager Backlog Manager made changes -
        Summary [Fiware-fabulous-coaching] 3D-UI-XML3D Generic Enabler Support needed FIWARE.Request.Coach.FABulous.3D-UI-XML3D Generic Enabler Support needed
        slusallek0 Philipp Slusallek made changes -
        Link This issue relates to WEB-724 [ WEB-724 ]
        Hide
        slusallek0 Philipp Slusallek added a comment - - edited

        Is solved by this new ticket (Web-724)

        Show
        slusallek0 Philipp Slusallek added a comment - - edited Is solved by this new ticket (Web-724)
        Transition Time In Source Status Execution Times Last Executer Last Execution Date
        Open Open In Progress In Progress
        22h 49m 1 Pasquale Vitale 13/May/15 3:02 PM
        In Progress In Progress Answered Answered
        56d 1h 56m 1 Pasquale Vitale 08/Jul/15 4:58 PM
        Answered Answered Closed Closed
        39s 1 Pasquale Vitale 08/Jul/15 4:59 PM

          People

          • Assignee:
            pasquale.vitale Pasquale Vitale
            Reporter:
            fw.ext.user FW External User
          • Votes:
            0 Vote for this issue
            Watchers:
            2 Start watching this issue

            Dates

            • Created:
              Updated:
              Resolved: